

I expect to have a couple of fresh reels done this weekend, including one that's all educational work, so I'll update the thread then. More images and detailed descriptions are on my blog, along with some miscellaneous animations and renders I did to support specific lessons. I pushed for the opportunity to create more realistic environments for them than just some generic wallpaper or gradient. Most of it ended up being virtual sets for our instructors (all shot on greenscreen) to be placed in. For instance, for the talent layer, you will want to assign the camera you.

Select the layer and then assign the input you wish to use. Those may include the backdrop, virtual screen, talent, and any other customizable parts of your set that can be assigned to an input. All Lightwave, with Photoshop and After Effects support for texturing and compositing, and, technically, some early experiments with Substance Painter on exactly one object. When you click Setup you can access all the various layers in the set. Most of the day to day work was assembling and editing different lesson videos for our courses, but I did get to do some 3D work. For the past few years, I've worked for the University of California, Santa Cruz, as part of a video production team creating on-line classes for a program called Scout, with the ultimate goal that every High School student in the state should have access to all courses necessary to earn admission to a California public university, regardless of circumstances (for instance, kids in rural areas or small towns where there weren't enough students to support a wide range of electives and advanced courses). I've been meaning be more social online with Lightwave, but I haven't had that much hobby stuff to post recently. Some of you may recognize me from Foundation3D.
